Reviewed · SELF-GUIDED TOURS
Florence Inferno: Dante’s Haunted Exploration Game and Tour
Florence takes on a different mood after sunset, when Dante’s grim imagination guides you through old streets, clues, and tales of the supernatural. This self-guided city game begins at Piazza della SS. Annunziata and ends on Via del Proconsolo, with 10 puzzles shaping the route.
I like the freedom to pause whenever you wish, and I like that the activity gives your private group a reason to notice small details around central Florence. At $7.22 per person, it is also a low-cost way to add a playful evening walk to your plans.
The main drawback is that the game depends on the app and on finding accessible clues. Construction work, vague directions, or a technical problem can stop your progress, so bring a charged phone and be ready to use the in-app Help feature.
In This Review
- Key points to know before you play
- Dante’s Florence works best after sunset
- Starting at Piazza della SS. Annunziata
- Eight stops connected by ten puzzles
- What the Dante storyline adds
- A self-guided tour with no physical guide
- Why the price offers good value
- Common problems and how to avoid them
- Who should book this Florence game
- Ending on Via del Proconsolo
- Cancellation and booking details
- Should you book Florence Inferno?
- FAQ
- Where does the game start?
- Where does the experience end?
- How long does the game take?
- Is a guide included?
- Can I pause and resume the game?
- What is the cancellation policy?
Key points to know before you play

- Dante after dark: The spooky setting works best at night, when Florence’s old streets feel suitably mysterious.
- Ten puzzles, one walking route: You follow clues from stop to stop rather than listen to a guide explain everything.
- Private and flexible: Only your group participates, and you can pause or resume at any point.
- A very low price: At $7.22 per person, it costs far less than a standard guided walking tour.
- App access replaces a guide: No physical guide accompanies you, so your phone handles the story, directions, and challenges.
- Start in the right place: You must be at Piazza della SS. Annunziata before the game will begin.
Dante’s Florence works best after sunset

This is not a conventional walking tour with a guide holding up a sign. It is a story-led puzzle walk, built around Dante, haunted tales, and places in Florence with a darker mood.
The city supplies much of the atmosphere. You follow a clue, solve a challenge in the app, and receive the next step. The route includes eight listed stops, while the experience provides 10 interactive puzzles. At each stop, you can take as much time as you need before moving on.
I would choose an evening start. The activity is available from midnight to 11:30 p.m. daily, and the instructions specifically point to nighttime as the best time to play. You do not need to rush through it during daylight hours, but the haunted theme should feel more natural once the streets grow quiet.
The game lasts roughly one to two hours. One family-style outing took almost two hours, which gives you a useful planning figure if your group likes to pause, talk through clues, and look around. Fast puzzle solvers may finish sooner.
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Starting at Piazza della SS. Annunziata

Your starting point is Piazza della SS. Annunziata, written in the booking details as P.za della SS. Annunziata, Firenze. You must physically reach this point before the game starts. This is important: being somewhere nearby is not enough if the app uses your starting location to activate the quest.
The square gives you a practical place to gather your group before beginning. Make sure everyone has the app access code, a charged smartphone, and enough time to get oriented. Since this is a private activity, you do not need to wait for other participants or match anyone else’s pace.
The first puzzle sends you toward the next location. The exact stop names are not supplied in the tour details, so you should think of this as a clue-based route rather than a fixed list of famous monuments. That can be part of the fun. You are not simply ticking off landmarks. You are looking for details that might otherwise pass unnoticed.
It can also create friction. If the first clue refers to a feature affected by construction, the answer may not be visible. Use the app’s Help feature rather than spending a long time trying to force an impossible solution.
Eight stops connected by ten puzzles
The route follows the same pattern from beginning to end. You reach a place by reading a clue and solving a puzzle. Once there, you can spend as long as you like before starting the next challenge.
That format makes the activity easy to fit into an evening. You might pause for a drink, stop to take photographs, or simply put the game aside and resume later. The app lets you restart from the place where you stopped, so you are not tied to a continuous two-hour block.
The 10 challenges also give your group a shared task. One person may spot a detail, another may interpret the wording, and someone else may handle the map. The experience is best suited to people who enjoy working things out together rather than receiving information passively.
The downside is that the app provides the structure. If it stops responding, the route can become difficult to complete. One known issue involved players reaching a point where the clue was inaccessible, with no obvious way to bypass the step without assistance. The provider says the in-app Help function can provide support, so use it early if something does not work.
What the Dante storyline adds

Dante gives the game a clear theme instead of turning it into a generic scavenger hunt. The story focuses on his horror tales and the eerie side of Florence, encouraging you to see the city through a more dramatic lens.
You should not expect a formal literary lecture or a detailed academic account of Dante. The information is delivered through the game, and the main goal is to keep you moving between clues. Still, the theme gives the walk a sense of purpose. A normal stroll through central Florence becomes a search for signs, symbols, and unsettling stories.
The tone should appeal to adults and older groups who enjoy mystery games. The minimum age is 18, so this is not presented as a children’s activity. I would book it for friends, couples, or a family group of adults who like puzzles and do not mind using a phone throughout the walk.
The English version is available. If you need another language, check carefully before starting, since one problem reported with the experience was that the language could not be changed after the game began. Some wording and translations have also caused confusion, so make your language choice at the outset.
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A self-guided tour with no physical guide

The lack of a guide is both the point and the chief limitation. You get a private experience for your own group, with no strangers joining you and no guide setting the pace.
I like this arrangement for a late-night activity. You can stop when you want, discuss a puzzle without holding up a group, and take a wrong turn without feeling embarrassed. It also makes the price unusually modest. At $7.22 per person, the cost is closer to an app-based activity than a traditional Florence tour.
But you give up the safety net of a person who can explain the city, clarify a clue, or change the route when conditions shift. The app handles directions, story, and puzzles, so vague instructions matter more than they would on a guided walk.
You may need Google Maps from time to time. That does not defeat the purpose of the game, but it is worth knowing that the app’s route directions may not always be precise enough on their own. Keep the game open while using your map separately, and avoid closing the app if you are unsure how the game saves your progress.
Why the price offers good value

The $7.22 price is a strong point. For that amount, you receive mobile access, a themed storyline, and 10 interactive challenges for a private group. If several people share the same booking, the cost per person remains low, especially compared with a private guide.
The value depends on your expectations. You are paying for a structured walk and a playful story, not personal commentary from a Florence expert. If you want detailed explanations of art, architecture, or local history, put this alongside a standard guided tour rather than using it as your only Florence introduction.
For a second evening in the city, it makes more sense. You can spend your daytime hours at the major museums and churches, then use this game to explore a different mood after dark. It adds activity without requiring a large budget.
Group discounts are available, though the supplied details do not specify the exact discount. Check the current price for your group before booking.
Common problems and how to avoid them

The most useful preparation is simple:
- Charge your phone fully before arriving.
- Confirm that the game is set to English before you begin.
- Stand at Piazza della SS. Annunziata when activating the game.
- Allow close to two hours if you prefer a relaxed pace.
- Use the Help feature when a clue appears blocked or impossible.
- Keep Google Maps available if the directions seem unclear.
- Play after dark, but stay aware of your surroundings while looking at the screen.
Construction can affect an outdoor clue. If a sign, doorway, or feature is blocked, do not assume you have made a mistake. Ask for help in the app and continue from there.
Technical trouble can also spoil the finish. One player had several tasks stop responding, while another could not complete the route after reaching an inaccessible clue. These problems do not appear to define every playthrough, but they are serious enough to shape my advice: do not book this if you need a completely hands-off, failure-proof tour.
Who should book this Florence game

I would recommend it to adults who enjoy escape rooms, scavenger hunts, and evening walks. It works especially well for a private group that wants to talk, solve clues, and notice lesser details rather than follow a guide in silence.
It is also a good budget choice. You receive a two-hour activity for a small fee, and the pause function gives you unusual control over the schedule. Couples may enjoy the atmosphere, while families of adults can divide the puzzles among themselves.
I would be more cautious if you dislike phone-based tours, want polished historical explanations, or find unclear directions frustrating. The experience asks you to take an active role. You need to read closely, inspect your surroundings, and sometimes use another map or request assistance.
The minimum age is 18. Service animals are allowed, and the starting area is near public transportation. The activity is private, so only your own group takes part.
Ending on Via del Proconsolo
The route finishes on Via del Proconsolo, 50122 Florence. That endpoint gives you a useful place to continue your evening, although the supplied details do not promise a particular final attraction or restaurant there.
Because the game ends in central Florence, you can treat it as one piece of a larger night out. Plan your dinner before or after it, depending on your preferred start time. If you want the full spooky effect, beginning later may suit the theme, but a late start leaves less room for delays or technical trouble.
The finish is also a reminder that this activity is about the route, not a single grand finale. The pleasure comes from solving the next clue, reaching the next location, and seeing familiar streets with a new question in mind.
Cancellation and booking details
You receive confirmation at booking, and cancellation is free if you cancel at least 24 hours before the scheduled start time. Canceling within 24 hours means no refund, and changes inside that period are not accepted.
The experience is offered in English from April 1, 2025 through March 31, 2026, and again from April 1, 2026 through March 31, 2027. Daily availability is listed from 12:00 a.m. to 11:30 p.m.
Should you book Florence Inferno?
Book it if you want an inexpensive, private evening activity with a spooky Dante theme and a bit of teamwork. The strongest reasons are the flexible timing, the 10 puzzles, and the chance to pay attention to small parts of Florence that a standard sightseeing route can overlook.
Skip it if you want a human guide, precise directions at every turn, or a polished substitute for a history tour. The app can occasionally need help from you, and outdoor construction may affect a clue.
My practical verdict: at $7.22, it is a worthwhile add-on for puzzle fans and curious adults, especially on a second or third night in Florence. Arrive at the correct starting point, play after dark, keep your phone ready, and use the Help feature quickly if the route hits a snag.
FAQ
Where does the game start?
It starts at Piazza della SS. Annunziata, P.za della SS. Annunziata, Firenze FI, Italy. You must be at the starting point for the game to begin.
Where does the experience end?
The route ends on Via del Proconsolo, 50122 Firenze FI, Italy.
How long does the game take?
The expected duration is about one to two hours. You can take as much time as you need at each stop.
Is a guide included?
No. This is a self-guided activity using a mobile app. No physical tour guide accompanies your group.
Can I pause and resume the game?
Yes. You can pause at any time and restart from the place where you stopped.
What is the cancellation policy?
You can receive a full refund if you cancel at least 24 hours before the scheduled start time. Cancellations within 24 hours are not refundable, and changes during that period are not accepted.
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